Self Evaluation – Ani,Modelling and Concept art

I think I did better this time around, not so much team wise but just in general myself. I was able to model two scenes one entirely by myself and another which was mainly by myself but with a few things made by others. I didn’t dislike Maya too much this time, I only disliked it when I couldn’t use the rigs for the animation part. I found that it was hard to put things in the places I wanted them to be and this was a bit of an issue when it came to my getting off a chair animation. I could visualise it but I couldn’t make it in maya properly. I also feel like I worked better this time because I had to be the one to make sure my teams weren’t falling behind but this also made it harder for me because I wanted to do my concept art stuff more but I had to sort out the 3D scene because my other members weren’t doing so much. I really did try my best to get my concept art team to work together and I hope that whatever advice I gave helped them a bit.

I enjoyed doing this project much more than the 15 second animations we done previously because I think I prefer modelling and concept art together. Three of my concept pieces had my two scenes in them and they made things for me so much easier. I tried drawing buildings myself and it’s just so hard to do it. I think if I ever have to do buildings in concept art I will be using maya for that. I also managed to UV unwrap things ok they might not be done the best but I was able to texture one building with how I UV mapped it and it looked ok to me so maybe I’ll use this to also help me make my future art.

Animation wise I struggle with timing. I don’t really understand it…so I never know what frames to use and I just guess. I think my walk cycle is ok probably can be better but out of the three animations I done, it’s the best one I have. I don’t think i’m one for animating. I’ll just stick to modelling things I guess.

I also want to add that doing the concept art part to this project has really challenged me and made me want to get much better at it. I kind of want to continue the Neo Tokyo city idea on my own and make my own things based on it because I really enjoyed making things for it. I think having it as a side project for me to do when I feel like it, could help me improve my concept art skills because after watching a lot of speed painting tutorials from a range of concept artists I feel like I need to improve on a lot of things especially painting and trying convey certain feelings through my art. I’m not used to doing full pieces like I did for this project so this made me go out of my box for once. I draw faces too often and not enough bodies and full backgrounds. I would like to do a full concept art project sometime without worrying about animations and such but that’s unlikely.



CS-Concept Art

I really liked the sketch up I did using the 3D scene for the modelling project so i’m going to bring it into my concept art. Below is the start of this piece, i’m adding in small details and stuff first, then i’ll do the buildings and then the people walking about.



Adding some colour to the main person


Added some rain using a brush and some puddles too. I done this to help me get a better idea of what it’ll look like.


Added in more signs


Coloured in bike at the top


Added colour to the bike in the middle.


Gave the person in the foreground a face 😀 It took a while for me to get it right. I’m not showing previous attempts, they were really bad. I decided to do the face buy painting in the light from the phone and building upon it to form the face. I then went in with more detail like the eyes and stuff. I also tried to adjust the umbrella but i’m just going to keep it like this because I can’t draw/paint umbrellas…I guess that’s the next thing to learn to how draw. I think that if one of my modelling team mates had of made a car I would have put it in to the left I think it would have looked really good there but I don’t have time to make one myself. Maybe in the future I can come back to this piece and add that in.


I added a photo my mum took in New York of taxis, it’s not the right angle but I think it’ll do to add a bit more to this piece.


Adding final details


Finished for now

I could probably do a lot more to it but I don’t want to over do it.

CS- Concept Art Tests


Testing out colours and how to colour them in photoshop.

While looking around the internet I came across an image that I really liked the atmosphere of and I wanted to recreate this kind of scene for my concept art. (Image shown below)

tumblr_nm5uaqAVNN1u7vbhko1_500 (not the original source I can’t find it)

I used the 3D scene for the modelling project and so I played around with a few different angles and adding in more buildings etc

Then I decided on this layout;



CS – More Concept art + Disliking one


Original sketch


Testing out things


Refining it

This piece is more of a character one. It doesn’t show the city well but it’s more about giving you an idea of what the people in this city are like. I guess they’re in gangs and there’s a reasonable amount of violence in the city. So this is showing the back areas of it rather than the pretty neon streets.


I’m changing a lot as I colour it.


I personally don’t like this much…but i’ll keep going at it.

I’ve started another one because I really don’t like that one

Started off with this sketch from weeks ago


Went into maya and used my concept art Maya scene and rendered an image of outside the Frojo.  Then done this in photoshop;




drawing on top


Adding colour


Colouring characters. I used two of my designs for this.


I’m having trouble colouring the clothes…since my original sketch wasn’t super detailed its hard to know where the folds and such are…i know I should have drew a better sketch but since i’m starting this late I don’t have time to make a really nice sketch…


I tried to make a better guide for me to use but i’m really not good with bodies so this is really hard to do ):


I actually had more progress but a while after saving this Photoshop stopped working and I lost it all….My previous save was too far back and so I don’t have my layers of the people anymore and I now have to work on top of this one. So I cut out the people and i’m now working on top of them which saddens me because it means i’ve lost the rough sketch I had which made it a bit easier for me to do this…oh well…


Fixed the bike more. Done the face of the guy on the right. Struggling with the guy on right as shown in the pictures below.


Enter a caption

I asked Edward for his opinion on their faces because I personally don’t like them and I just wanted someone else’s opinion. So here’s his opinion; “The guy on the right is perfect. The other one is great too, but there is something slightly off, very slightly off. I’m thinking it’s either the positioning of the head in comparison to the body or the right side of his face is too dark in comparison to the other guy’s face.” I completely agreed. I then lightened up his face which was what Edward suggested to do. I think it made a bit of difference as seen below;


Fixed face. I still dislike it. But i’m not spending any longer on it…


Added in another two characters


I’m kind of rushing this since I started this one very late…so it won’t be as good as the others.


I think i’m going to stop soon. I wasted too much time on the two guys. I think I might work on this piece when I get some time to because I’d like to improve it much more. I rushed it and I feel like it could have been much better if I started this one first instead of the one above which I hated a lot. 

Overall i’m kind of sad that i did’t do this one as well as my others but I can fix it myself when I get the time to so I can have it in my portfolio.

The “Finished” Piece



CS – Concept Art – City Scape Digital


Rough Mock up of what I want it to look like

I started to put together my drawings with a photo my mum took of New York at night. Below is the images I used to create the piece above.

I then started to play about with it more and change things about it and clean it up.


1st Ver – added in white blocks for signs, reflected the first layer of buildings into water and used the liquefy tool. Cleaned up the marker drawings and removed their sky.


2nd – Added in two buildings at the front based on a sketch I done. I also used the same glowing sphere on both sides rather than two different ones because I feel like there could be a bridge here. I’ll play about with this idea.


3rd – Changed the overall colour to a purple shade.


The sketch I’m basing this piece on


4th – Added in a rough road to see if it would suit the image. I kind of really like this so far and I think I might keep the road in it. I just need to make it more like a bridge.


I made a bridge in maya but I really didn’t like it much I feel like a flatter one would work better. I forgot to save the file of the bridge in maya but I still have a rendered version of it. I’m not keeping this in the final because it just doesn’t suit it at all. 


I added in clouds and the moon and added a blue tint to in between the two layers of building to give the impression of there being lights in between streets.


added the sky into the reflection on the water


Fixed up the road and changing the windows on the buildings. Originally I copied the ones from my hand drawn thing but I didn’t like the looks of those on the buildings in the background so I used a rectangle brush instead. 


I’ve adjusted the water to be a bit more blue, i’m not sure if i’ll keep this way or not but I kind of like it so far. 


While playing around with colours, this happened. I kind of like how it is but I sadly won’t be keeping it this way. It’s also an older version (I didn’t save this nice light purple version as PSD) so I can’t go back to it. Sort of makes me think of this as what it would be like during the day only with lighter buildings.


I changed the direction of the two middle buildings. I’m not sure which way I like them. 

CS – Finally continuing my version


I started this piece a while ago and i’m only getting back into painting again. I fixed up the frogs a bit and i am still working on the buildings etc but I think it’s looking a bit better than what I thought it would. I’m going to keep going at it until I think it’s finished.

(old post -> )

Update – playing about with the lighting of things, adding in signs onto buildings and fixing up colours of the frogs. 



Added more signs and tried to make a building more noticeable but I dont really like it much since my lines aren’t very straight.


Dulled the whiteness down a bit so it’s not too overpowering, I’ve made more signs and I’ve toned down the frogs too. I made the building to the right a bit more brighter at the front to represent the sign being on and I have coloured in some more windows on the buildings at the back.



Andrew posted his version of it today which was good to see, it’s the first thing he’s posted in a long time and it’s interesting to see how we all coloured the same image in very differently. Here’s a comparison of all of ours. (mine is still not finished yet but it probably won’t change too much)

I noticed how Andrew’s is much more cleaner and it makes it look like day time. While Matthew’s and mine are more night time.


If you look at the sign on the left there’s stars on it. I tried this out just to see what it would be like but I really did not like this at all so I took them away.


This is the more up to date version of it. I’ve made more signs, made the buildings at the back more obvious and refined. I also added in the reflection of a sign on the small building beside the frojo too. I put some reflections of light on the building to left and I changed the colour of the sign which had stars on it into a yellow colour. I also added in some kind of bad road markings….


Added in a another sign to the left made a few small adjustments.


Added in more signs and fixed some colour in areas. I think it’s getting pretty close to being finished.


I added in some drawings of mine just to make them look like adverts and shop windows. I don’t know if this was a smart move but I like it. 

CS – Finished Female Character Designs


This is the completed female designs. I based these on a range of images and outfits I found around the internet. They are mainly influenced but the “Cyberpunk” style of clothing again similar to the Male version. Some are also just based on the Japanese Harajuku fashion while the bottom left (red one) is based on an old drawing I done back in 2013(Below). I based it on my old drawing because I remembered that I wanted to maybe have characters who are partially robotic but I only done her hand because the base is very small. If I was to create these digitally I would probably have made more of her robotic. It’s also sort of influenced by the Mecha Anime/Manga I think back then I wanted to try out that style…it reminds me a lot of Asuka from  Neon Gensis Evangelion. I don’t know if this was the intention back then but it might have been…

Below is two images from tumblr that inspired two of my designs. They are both from tumblr but the sources of these images aren’t from the people’s tumblrs so I can’t properly source where these photos where from or who took them. But you can see how they inspired some of my designs. (I’ve also included the ones inspired by them)


The rest of my designs were made up and based on the males I done.

One of them is actually based on an early sketch I done in my sketchbook;


I decided to make it a bit different so I made her clothing all white and instead of curly hair I gave her long straight hair but kept it the same colour.

CS – CA – Helping Matthew

Matthew posted a piece into our group so I thought I’d give him some advice again;


Mine aren’t that great I only spent a few mins on each one…maybe 30 mins max on one. I just thought I could him some advice on how to make the piece a bit more interesting. The third version I posted of his art actually contains a character because I seen on his blog that he was going to add one in but he didn’t so I tried to include one.

Here’s clearer versions of my pictures I posted;

I also posted my character sheets in the group incase anyone wanted to use them or if they could improve them;


I also put my male character designs up but I didn’t get anything back on them so I’ll just assume my team likes them…


CS- Concept Art Research

I’ve found that doing concept art means lots of research for things similar to yours and finding ways you can do things. I would say I’ve spent a lot of my time doing research because I feel I don’t know enough to make pretty decent concept art. I started to use some techniques and try out ways that others have as mentioned in previous posts but I haven’t put my digital ones to use yet. I’m sort of hesitant to start the digital stuff because I don’t really know where to start or what to do even though I’ve done a lot of sketches and research.

I done some more research tonight to look at how people have actually painted their pieces. There was two really useful videos:

There’s so many good paintings in here so I picked out a few I like and put them together into one big collage;


I kept the timing in them because it’s hard to find the original artists since the description has them but they aren’t in order and there’s just so many listed it’s hard to go through them all. I did find that last two though because I thought they were the most relevant to me. I did some rough marker sketches of these paintings to learn about the composition and lighting etc.

The middle image isn’t very relevant but I liked how they done because it’s not perfected like others, you can still see the rough shapes the person used and how they refined it more.