Kerry asked me to have a go at the eye tutorial Andrew Coyle mentioned in his team’s presentation. http://www.thegnomonworkshop.com/store/category/167/Free-Maya-Tutorials [Where I got the tutorial]
The next lot of images will show my progress throughout the tutorial
This shows me creating the eye diagram for the model, I used a photo of my own eye it’s not a great image but it was usable. For some reason I wasn’t able to use the stroke option for creating the circles so I had to use the brush tool and make do with it.
The first image on the left is a side diagram of an eye I found online and the one on the right is my diagram I made.
Source of digram : http://patentimages.storage.googleapis.com/EP2255788A1/imgf0001.png
Progress Screenshots of the eye
Everything went ok up until the end of the first tutorial I thought I done something wrong but I actually didn’t (3rd Image). I thought I done something wrong with the topology because of the thicker isoparm but I just hadn’t adjusted the ramp texture colours so that it looked something like the 4th picture.
When it came to converting the Iris back into a polygon from a subdiv the divisions on the iris changed. I originally had it at 10 but it changed back to 20 and i’m not able to fix it up so i’m going to have to restart the iris again.
I need to redo the entire tutorial because it doesn’t look like what it did before so i’m going to rewatch the tutorial and try to not mess it up again.