Design Discourse – Modeling research- Topology

Topology is the mathematical study of shapes. It looks at how the shapes can be continually be stretched and changed shape without ripping. This is important in Maya when it comes to modeling characters who will be moving. 

This is just a video I found interesting about topology and modeling a characters face.

https://www.youtube.com/watch?v=K7tBWb84p7I

Whole researching topology i also found this useful article about mistakes that beginners makes when they start modeling;

http://3d.about.com/od/Career-Resources/tp/5-Common-Pitfalls-Of-Beginning-Modelers.htm

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